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By Jeff, on February 16th, 2006 Ohio Board Undoes Stand on Evolution – New York Times (free subscription required)
The Ohio Board of Education voted 11 to 4 Tuesday to toss out a mandate that 10th-grade biology classes include critical analysis of evolution and an accompanying model lesson plan…
Okay… this makes no sense to me. What is the problem with a critical analysis of evolution? Is the case for evolution so bad that it can’t withstand critical analysis?
What is . . . → Read More: Ohio Board Tells Students, “Thinking Isn’t Important”
By Jeff, on February 13th, 2006 The Learning Circuits Blog: Homeschooling and the Creative Class Hm… Until a few years ago, I didn’t know much about homeschooling. Then I met my wife. Her brother and sister were homeschooled. Her family has unfortunately endured a certain amount of ridicule because of that. It became a topic of conversation between us, and though still not resolved completely, was important in the decision to marry.
I have absolutely nothing against homeschooling. I do still . . . → Read More: Homeschooling and education
By Jeff, on February 10th, 2006 Creating Passionate Users: Re-igniting passion
We can’t expect passionate users, if we ourselves can’t hold (or rediscover) the passion we felt for the work we chose.
That is an excellent point. When the world is beating down on you with a sledgehammer, it’s easy to lose sight of the passion you had when you first began in your field. And for those responsible for providing training to others, that can really hurt effectiveness.
Passion is . . . → Read More: Re-igniting passion
By Jeff, on February 8th, 2006 To continue with the theme of my last post…
Clark Aldrich talked about the similarities of video games and training simulations in one of his blogs for ASTD’s Learning Circuits:
Computer games must teach skills that are actually used and improvised upon, not just parrotted back on a test, which turns out to be even harder than telling a complicated story.
He goes on to give a great example, taken from Half Life 2, of . . . → Read More: Video games and simulations
By Jeff, on February 8th, 2006 Community Connections Forums – Bells and whistles (if you’re not a member, you get redirected to the home page… sorry.)
It’s a little unusual for me to quote from a discussion forum, but this really rang true for me. It’s a quote from the e-Learning Guild’s Community Connections (from the editor of their e-magazine) in response to a question about convincing stakeholders that all the noise and flash they want in their course is distracting . . . → Read More: e-Learning Glitz: misunderstanding video games
By Jeff, on February 7th, 2006 Driven to Distraction
I absolutely love it when I find research that backs up my position.
HANG UP YOUR CELL PHONES, DRIVERS!!!
Psychological research is showing that when drivers use cell phones, whether hand-held or hands-off, their attention to the road drops and driving skills become even worse than if they had too much to drink. Epidemiological research has found that cell-phone use is associated with a four-fold increase in the odds of getting into . . . → Read More: cell phones + driving = drunk driving
By Jeff, on February 3rd, 2006 Creating Passionate Users
Risk aversion can take a good idea and make it useless. And risk aversion is rampant in corporations. That’s one of the points in Kathy’s post. It’s a long post, and it’s late, so I’m not going to go much into it, but here’s a quote:
. . . many of the “leaf nodes” (what Microsoft and Sun and others refer to as “individual contributors”) tend to be innovative and brave, but . . . → Read More: Risk aversion can hurt you
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