About me

I'm a geek working as a distance learning specialist for a large corporation.

My Pandora "radio station" profile
This is my favorite way to listen to music now.

My Yahoo "radio station"
(Unfortunately, only works in IE.)

Caddickisms Store

Calendar

February 2006
S M T W T F S
« Jan   Mar »
 1234
567891011
12131415161718
19202122232425
262728  

Recent Comments

  • Lee Sargent: The new look and feel is reall...
  • Dan: It's tough stuff. And I certa...
  • Stacy: My two year old just smeared D...
  • Kasey: THIS IS WHAT WORKS!! After usi...
  • Jeff: This is likely the truth. Unfo...
  • Arjan: sounds like you need to plan f...
  • Jeff: I'm sure your commentary will ...

Topics

Posts by month

  • An error has occurred; the feed is probably down. Try again later.

Video games and simulations

To continue with the theme of my last post…

Clark Aldrich talked about the similarities of video games and training simulations in one of his blogs for ASTD’s Learning Circuits:

Computer games must teach skills that are actually used and improvised upon, not just parrotted back on a test, which turns out to be even harder than telling a complicated story.

He goes on to give a great example, taken from Half Life 2, of the training provided by the game. The game is an example of a simulation—not one we’d ever run across in real life, hopefully, but simulating an imaginary world and situation. If we applied those same ideas to simulations of real-life environments, we’d have some amazing training.

Share and Enjoy:
  • Digg
  • del.icio.us
  • Facebook
  • Google Bookmarks
  • LinkedIn
  • Reddit
  • StumbleUpon
  • Technorati
  • TwitThis
  • MySpace
  • Twitter
Tags: , , ,

Related posts

Leave a Reply

 

 

 

You can use these HTML tags

<a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

CommentLuv Enabled