Posts Tagged ‘video games’

What calibur is your lightsaber?

Tuesday, January 15th, 2008

Star Wars: Gaming | Swords and Lightsabers Clash in Soulcalibur IV

(Wow, that’s a weak post title … sorry)

Go to the link above for a news release and trailer for a cross-over from Star Wars to head-to-head battle game SoulCalibur 4.

I have a hard time getting the trailers to run smooth off the Star Wars site for some reason… lots of jumpiness… so if you’d rather see it smoother, try this page (though you’ll have to either watch two trailers or drag to the middle of the movie - for some reason they put in two trailers back to back, and the second one is the relevant one).

Technorati Tags: , , , , ,

Related posts

The Multi-media Empire of Orson Scott Card (or How To Save the Video Game Industry)

Saturday, November 11th, 2006

Wired News: Orson Scott Card Builds an Empire

The above link is an interview with multi-award winning science-fiction author Orson Scott Card on plans for his Empire franchise. Empire was conceived from the beginning as a multi-media endeavor, with the story told in different ways through a novel, comic books, film, and video games.

By the end of the interview, he has made some comments about video games and how he doesn’t play them anymore because they are so repetitive (level, boss, level, boss, level, boss, etc.). I gotta say, I agree with him. I do enjoy playing those games from time to time, but they are mostly the same concept wrapped up in different packaging. (The packaging has gotten to the point where it’s mind-blowing in some games, and sometimes that’s enough, but it’s still the same concept.)

Here’s what he has to say about his attitude towards games:

The only thing I’m interested in any more is the exploration of the world, as a player, but in order to explore this world, you have to be able to master all of these techniques, figure out puzzles, and be really quick on the draw — all stuff that I wasn’t able to do very well after the age of 30. And I’d done it enough to not really be interested in it any more. In a way, I’ve been closed out of video games by the fact that I’m getting old and the games are repetitive.

He thinks the concept fo the Empire game will be trendsetting and a shift for the industry:

The experience from beginning to end in this game is that characters have their own agendas, which is not necessarily the players’ agenda, but is fully understandable to them. Gamers will sympathize with what the characters are trying to do. They will want them to win. So it will not be a matter of just killing mindlessly. It will be about achieving really important objectives.

If the game does in fact turn out to be more complex than “kill or be killed,” the non-player-characters really are sympathetic, and the story is more open-exploration than straight-line narrative, I think it does have a chance to be a serious hit. Those are some of the same qualities that made Myst so revolutionary for its time (and it became the best-selling game in history for over a year, I think).

The quality of, and immersion in, the storyline is something that can make or break a game. Card places the blame for lack of well-developed stories in games on the heads of game publishers (making a distinction between the publishers pulling the strings and creators doing the work).

Until you can get the mindless video game publishing industry off the backs of the video game creators and give them the time to fully create things, instead of working to constant, mindless, meaningless, stupid deadlines, we will never have game creators able to work to their full potential.

Unfortunately, that’s not likely to happen in a wholesale fashion. Every once in a while though, something will slip through and it will be a breakout hit. Will Empire be one of those superstars? Hard to say. The source is, after all, rather biased. But in the meantime, what these companies do crank out should at least include some increasingly excellent eye-candy!

Technorati Tags: , , , ,

Related posts

HALO movie - on pause

Wednesday, November 1st, 2006

SCI FI Wire | The News Service of the SCI FI Channel

As previously reported, Fox and Universal Studios have backed out of their deal to finance Halo. While not ideal, Wingnut Studios were going ahead with their part of the production anyway. Well, now they’ve quit too. Here’s their statement:

“As was previously confirmed, we deeply regret that both Universal and Fox did not choose to move forward with financing the Halo film under the original terms of the agreement. At this time Peter Jackson and Fran Walsh, along with their partner, Microsoft, have mutually agreed to postpone making a feature film based on the Halo video-game universe until we can fulfill the promise we made to millions of Halo fans throughout the world that we would settle for no less than bringing a first-class film to the big screen. We are fully supportive of director Neill Blomkamp’s vision of the film. Neill is a tremendously gifted filmmaker and his preliminary work on Halo is truly awe-inspiring. While it will undoubtedly take a little longer for Halo to reach the big screen, we are confident that the final feature film will be well worth the wait.”

So it’s not quite Game Over, officially, but the screen seems to be frozen.

Technorati Tags: , , , ,

Related posts

‘Halo’ - Game Over?

Friday, October 20th, 2006

Variety.com - ‘Halo’ pic loses its studios

Halo: Combat Evolved Fox Studios and Universal Studios have backed out of their deal to finance the Halo movie, based on the popular video game by Bungie and Microsoft.

The studios exercised their option to back out right before a deadline that would require an advance payment to Microsoft, who also would receive 10% of the movies profits.


While the exit of two studios would seem to imperil “Halo,” Kamins said Microsoft is already in talks with other distribution partners. Prep work on the film continues, he said. One advantage is having [Peter] Jackson and [Fran] Walsh as exec producers: Most of the pre-production is being done at their visual effects studios in New Zealand, Weta Digital and Weta Workshop, so there will be no stoppage.

So while it might seem that the studios’ exit might put an end to the anticipated movie, there is still time for Jackson (of “Lord of the Rings” fame) and team to find new partners.

Technorati Tags: , , , , ,

Related posts

Fight trolls with math!

Saturday, April 15th, 2006

Timez Attack

I am really impressed with this game. It’s engaging, the graphics are great, it has a cool adventure environment, and it teaches math. Seriously cool.

As you (a small monster) run through the world, you meet up with puzzles that teach you multiplication. For example, you have to get the question right in order to open a door. It’s not timed, it’s not threatening, and you have a sense of achievement when you get it right.

Once you get through the door, you are met by a troll blocking your way. This is the test. You have to answer the same question you just practiced to get past the troll, but this time it’s timed. If you answer wrong or time runs out, the troll pushes you back, but you get another shot. Each time you get it right, the troll is pushed back. Answer it right enough times and he runs away and gives you a key.

With each successive troll, you have to answer all previous questions in addition to the one you just learned. The last troll on the level makes you go through the cumulative multiplication table for that level.

It’s fun, you have instruction, practice, testing, and feedback, and it’s exciting!

I really wish we could get this level of engagement in our corporate training. There’s really nothing saying we can’t, it would just look different.

Imagine a game where you are looking for a job. Your character goes to a career counselor for instruction and practice on interviewing skills. At the end of that level, they have a phone interview, and if they pass that, different levels of interviews with different levels of management until they are ultimately hired or rebuffed.

Or take the same scenario from the other side. Your character is the hiring manager who needs to learn how to interview someone, plus all the HR policies and procedures that go along with that. They would have to get instruction, then start the hiring process by reviewing resumes and choosing who to interview. It could be a very engaging course.

Related posts